
Stalker
No automaton is smarter nor deadily as the stalker.
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Modelling, texturing and UV’s were created using Maya.
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All texturing was created in Substance painter, with main style influenced by Dieselpunk.
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After Effects was used in the final video for grading and editing.
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I wanted to experiment with Realtime rendering, Unreal Engine 5 was my tool for this, along with layout.






