
Remains
Ancient and slumbering, forgotten stories still beg for discovery.
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Blender was used for layout, Composition, lighting and 3D camera tracking
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I created all textures in Substance painter as well as UV auto unwrapping. I wanted to see what the capabilities were for this feature. I was pleasantly surprised.
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After Effects was used for compositing and grading.
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Sculpting in Z brush is still my preference, Using certain Brushes and polygroups allowed me to add several details.

the Monkey King

the beast

oni
