
Path to zenith
Pixel 2d Platformer
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To craft this world, I utilized Photoshop to create both concepts and production pixel assets. From characters to levels, props and animations.
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Unity was our work horse to build out Path to Zenith, Utilising C sharp. I built out levels and game VFX to sell the dystopian cyberpunk universe.
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After effects was used to create the intro game animatic. With clever layering and simple effects.
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From creating wireframes and storyboarding and lore building, Both myself and my brother who worked with me on the project utilised various Game design techniques to get a functioning and challenging 2D pixel platformer.
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It was pivotal to tell a story that had depth. Both myself and my brother spent many days creating a world that was rich of characters, Environments and mystery.
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With my background in music and composition, I used Ableton to write the soundtrack as well as the game Sound effects.
















